Movement Detection

A theory of how to detect unit movement

Objectives

Full Resolution Map

Click to render full resolution map (very slow, requires 10+MB of data)

Flags

Details

Key Value
Version Starcraft 1.00 (59)
MPQ Hash 64fe8420caa7e0e4d12f8a1c80b6c59c6777d4983c4a59d86ef90b61cb94c5f6
MPQ Size 39267
CHK Hash 220a4f72713f98a35c0231e4142baf08af3042c8ce32c71b61b4e577b9145b65
CHK Size 153373
Map Dimensions 64x64
Map Tileset Jungle (4 mod 8 = 4)
Human Players 1
Computer Players 7
OWNR Players 655555550000
Doodads 0
Sprites 0
Triggers 31
Briefing Triggers 0
Locations 1
Units 257
Unique Terrain Tiles 2
Wav Files 0
GetDeaths EUDs 0
GetDeaths EPDs 0
SetDeaths EUDs 0
SetDeaths EPDs 0
EUPs 0
Views 180
Downloads 2

Replays

Time Date Creator View Download

Known Filenames

Filename Download
Movement detection.scm Download

Known File Times

Accessed Time Creation Time Modified Time

Forces

Force
- Test -
- Ashamed -
- Staredit -
- Clan Oo -

Units

ID Name
0  Ashamed
157 Protoss Assimilator

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