FRAGS concept (BETA)

This is a beta version of a system called FRAGS. In a nutshell, it detects where you click on the map (via ordering two scourges). It's only beta because it only works for two scourges on a 20x12 map and only works for one player.

Objectives

Full Resolution Map

Click to render full resolution map (very slow, requires 10+MB of data)

Flags

Details

Key Value
Version Starcraft 1.04+ hybrid (63)
MPQ Hash e002b7d9c0000eda0d7ac679cc41431023d2ec44ed0454dc5b066a4ecbc1ee01
MPQ Size 324962
CHK Hash 41a33dd5b04d4ea5f5bd1fdfd72ab3196b57747a0e0355a1b0a9964e867f7421
CHK Size 7304569
Map Dimensions 20x12
Map Tileset Installation (2 mod 8 = 2)
Human Players 2
Computer Players 2
OWNR Players 660000550000
Doodads 0
Sprites 0
Triggers 3026
Briefing Triggers 0
Locations 83
Units 38
Unique Terrain Tiles 4
Wav Files 7
GetDeaths EUDs 0
GetDeaths EPDs 0
SetDeaths EUDs 0
SetDeaths EPDs 0
EUPs 0
Views 202
Downloads 3

Replays

Time Date Creator View Download

Known Filenames

Filename Download
FRAGS_concept_[v0.5].scm Download

Known File Times

Accessed Time Creation Time Modified Time

Forces

Force
Player 1 is controller
Player 2 is viewer/downloader
Force 3
Force 4

Units

ID Name
0 Gunner
4 _x19
6 _y(1) (with common denominator)
18 _y output
24 _y(2) (with common denominator)
26 _y (with common denominator)
31 _x (with common denominator)
33 _x output
47 Selector
51 Zombie
91 _scourge 2 y
92 _scourge 2 x
119 _scourge 1 y
121 _scourge 1 x
145 _temporary storage 1
153 _temporary storage 2
158 _y(1)19x
161 _y•x(1)
195 Free range
196 Zombie mode

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