저글링의 빙판탈출 Test4
Made by Player_K (Korea Server)
리마스터 버전에 최적화되어있습니다
테스트 버전입니다
Full Resolution Map
Click to render full resolution map (very slow,
requires 10+MB of data)
Details
Key |
Value |
Version |
Broodwar 1.04+ (205) |
MPQ Hash |
2db911571fed1cfe86c1c909717bd6e86629158be5eafa63d54a6f8c9acf72f6 |
MPQ Size |
1892174 |
CHK Hash |
a8d3d456bd1ea445b17cd442ab44ee9c6af8aa0945e5de1e0ec50048b23bbbc1 |
CHK Size |
15167122 |
Map Dimensions |
256x256 |
Map Tileset |
Arctic (6 mod 8 = 6) |
Human Players |
7 |
Computer Players |
1 |
OWNR Players |
666666650000 |
Sprites |
7 |
Triggers |
238 |
Briefing Triggers |
0 |
Locations |
32 |
Units |
386 |
Unique Terrain Tiles |
138 |
Wav Files |
0 |
GetDeaths EUDs |
2 |
GetDeaths EPDs |
60 |
SetDeaths EUDs |
2 |
SetDeaths EPDs |
2022 |
EUPs |
0 |
Views |
154 |
Downloads |
2 |
Replays
Time |
Date |
Creator |
View |
Download |
Known Filenames
Filename |
Download |
저글링의_빙판탈출_Test4.scx
|
Download
|
Known File Times
Accessed Time |
Creation Time |
Modified Time |
|
|
|
|
|
|
Forces
Force |
Ver. TEST 4
|
http://cafe.naver.com/edac
|
Force 3
|
Force 4
|
Units
ID
|
Name |
4
|
!Switch2
|
6
|
!GameMode
|
18
|
!Stage
|
21
|
Pre_GND_2x2
|
24
|
!Reset
|
26
|
!Switch1
|
27
|
Pre_GND_4x4
|
31
|
!Players
|
49
|
Pre_R_4x4
|
55
|
Pre_R_2x2
|
80
|
Pre_Fix_2x2
|
82
|
Pre_Fix_4x4
|
91
|
!TileType
|
92
|
!Life
|
104
|
우클릭시 저글링이 이동합니다
|
119
|
!GameOn
|
121
|
!StageRandom
|
126
|
!Display_BGM
|
127
|
!Display_Camera
|
145
|
!Timer
|
147
|
!GameMode_6
|
148
|
!GameMode_5
|
150
|
!GameMode_1
|
151
|
!GameMode_3
|
152
|
!GameMode_4
|
153
|
!Loading
|
154
|
!Display_Tip
|
155
|
!BGM_Signal_Start
|
156
|
!BGM_Signal_Pause
|
158
|
!CameraLock
|
159
|
!Bright
|
160
|
!Jump_Flag
|
161
|
!CameraOption
|
162
|
!BGM_Pause
|
163
|
!Jump_Distance1
|
164
|
!Jump_H
|
166
|
!Jump_Accl
|
169
|
!Jump_Distance2
|
170
|
!Jump
|
171
|
!Timer_CV
|
172
|
!Camera_Target
|
179
|
Tile_GND_4x4
|
180
|
Tile_GND_2x2
|
181
|
Tile_R_4x4
|
182
|
Tile_R_2x2
|
186
|
Tile_Fix_4x4
|
187
|
Tile_Fix_2x2
|
190
|
!BGM_Timer
|
192
|
!Timer_Error
|
200
|
!BGM
|
201
|
!GameMode_2
|
203
|
Jump_Panel
|
205
|
ObjectS
|
206
|
ObjectM
|
207
|
ObjectL
|
214
|
Sound
|
220
|
@Stop
|
221
|
@Move
|
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Tags